Conclusion
pp. 207-212
Abstrakt
It is time to conclude. However, this is not a classical conclusion but an invitation to go beyond what you just read. I tried to give you philosophical and technical guidance to design tangible interactive systems (TISs). You now need to design and test your own TISs. Let me remind you the most important concepts.
Publication details
Published in:
Boy Guy André (2016) Tangible interactive systems: grasping the real world with computers. Dordrecht, Springer.
Seiten: 207-212
DOI: 10.1007/978-3-319-30270-6_11
Referenz:
Boy Guy André (2016) Conclusion, In: Tangible interactive systems, Dordrecht, Springer, 207–212.