Deutsche Gesellschaft
für phänomenologische Forschung

Series | Buch | Kapitel

226700

Conclusion

Guy André Boy

pp. 207-212

Abstrakt

It is time to conclude. However, this is not a classical conclusion but an invitation to go beyond what you just read. I tried to give you philosophical and technical guidance to design tangible interactive systems (TISs). You now need to design and test your own TISs. Let me remind you the most important concepts.

Publication details

Published in:

Boy Guy André (2016) Tangible interactive systems: grasping the real world with computers. Dordrecht, Springer.

Seiten: 207-212

DOI: 10.1007/978-3-319-30270-6_11

Referenz:

Boy Guy André (2016) Conclusion, In: Tangible interactive systems, Dordrecht, Springer, 207–212.