Deutsche Gesellschaft
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Virtual, augmented and mixed reality. designing and developing virtual and augmented environments

Designing and developing virtual and augmented environments

herausgegeben vonRandall Shumaker Stephanie Lackey

Details | Inhaltsverzeichnis

R-v dynamics illusion

psychophysical influence on sense of weight by mixed-reality visual stimulation of moving objects

Satoshi Hashiguchi Yohei Sano Fumihisa Shibata Asako Kimura

pp.55-64

https://doi.org/10.1007/978-3-319-07458-0_6
Don't walk into walls

creating and visualizing consensus realities for next generation videoconferencing

Nicolas H. Lehment Philipp Tiefenbacher Gerhard Rigoll

pp.170-180

https://doi.org/10.1007/978-3-319-07458-0_17
Transparency in a human-machine context

approaches for fostering shared awareness/intent

Joseph Lyons

pp.181-190

https://doi.org/10.1007/978-3-319-07458-0_18
Delegation and transparency

coordinating interactions so information exchange is no surprise

Christopher A. Miller

pp.191-202

https://doi.org/10.1007/978-3-319-07458-0_19

Publication details

Publisher: Springer

Ort: Dordrecht

Year: 2014

Seiten: 427

ISBN (hardback): 978-3-319-07457-3

ISBN (digital): 978-3-319-07458-0

Referenz:

Shumaker Randall, Lackey Stephanie (2014) Virtual, augmented and mixed reality. designing and developing virtual and augmented environments: Designing and developing virtual and augmented environments. Dordrecht, Springer.